The week-long PS blackout is over, and it really didn't do a thing. PlayStation 5s and Pros are selling out everywhere in preparation for Grand Theft Auto 6. To be quite honest, I'm actually surprised, because I though anyone who wanted GTAVI would have already bought a PlayStation by now. Apparently not. And it makes me wonder just how many people logged in more and bought more digital games just to spite the boycott.
Anyway, now that the boycott is over, I wanted to reflect a little on my time with PlayStation. Also, in case you're wondering, I did not participate in the blackout. I may have already mentioned earlier that I don't believe in blackout boycotts. You either boycott until the company gives what you want, or you don't. Supposedly, the blackout has been extended indefinitely for those still participating, but I can't stay offline as I play FFXIV. I could always buy the game on Xbox or Switch, but that complicates matters because of other subscriptions. We'll see. Anyway...
I was there day one for the first PlayStation which launched on September 9th 1995, just a day after my 16th birthday. In exactly one week, PlayStation as a brand - at least in North America - will turn 31. This means I've been playing PlayStation for over 30 years. I'll never forget the day I opened up my two launch games, Battle Arena Toshinden and Ridge Racer, and I saw the bottom of the discs for the first time. They were completely black! I thought I got scammed! But, as it turns out, that's just how the discs were. I thought that was really cool! It was such a fun platform and brought us amazing games such as Castlevania: Symphony of the Night, Metal Gear Solid and of course, Final Fantasy VII. Originally, the plan was to get a Sega Saturn with my friend, but I opted for a PlayStation instead, and I'm glad I did. It was one of the best systems I ever bought.
The morning of October 26th 2000, I was there at the Electronics Boutique in the Aurora mall to pick up my preordered PlayStation 2. I met up with a friend/co-worker of mine and the plan was to pick them up together and walk back to our cars together just in case people got wild and tried to assault us. We got there an hour early and there was already a crowd looking to score one, but they were in for a rude awakening as the store only had 32 units, and they were only for people who pre-ordered in full. I remember one guy was so angry, he threatened to sue them! Anyway, my friend and I were 3rd and 4th in line. We picked up our consoles, and made it back to our cars with no incident. I actually splurged with games, picking up Ready 2 Rumble Boxing, Ridge Racer V, Smuggler's Run, SSX, Tekken Tag Tournament and TimeSplitters. I though I picked up a seventh, but I can't remember. I do remember enjoying Smuggler's Run a ton, though. Shame Rockstar gave up on that franchise entirely.
The previous year, I bought a Sega Dreamcast, which launched on the legendary date of 9/9/99, and I was definitely more impressed with the Dreamcast's graphics than I was with the PlayStation 2. Most of the games, outside of Tekken Tag Tournament, were plagued by jaggies (jagged lines on the edges of polygons) as the PS2 had no built in anti-aliasing. For the first year or so, I still preferred my Dreamcast, but the PS2 eventually started building up enough steam that it became my system of choice, no thanks to the early demise of the Dreamcast. Such classics as Metal Gear Solid 2, Silent Hill 2 and a litany of impressive RPGs including Final Fantasy X made the successor to the PlayStation incredibly memorable.
The PlayStation 3, however, is a different story. Even at the ridiculous launch price of 500 dollars in 2006 for a 20 gig SKU and 600 for a 60, the PlayStation 3 was still impossible to find thanks to a gross shortage of hardware. I failed to find any store near me that had them for preorder, and on launch day, no one had any spares to sell. I actually ended up biting the bullet and ordering off eBay for close to 900 dollars... And well, like the PS2 at launch, I remember being underwhelmed, and greatly disappointed in its launch line up, only picking up Ridge Racer 7 and MotorStorm a month later. It still wasn't as impressive of a generational gap as the Dreamcast was over everything else. It took a while, but the PS3 eventually started outputting some seriously impressive graphics once the devs figured out how to get the most out of the Cell processor. We would see that in titles such as Final Fantasy XIII, Metal Gear Solid 4, and of course a game that still stands the test of time, The Last of Us.
The PlayStation 4 is actually the most significant of the five consoles when writing about the theme of Sony's digital-only future because during its reveal, there was that very famous clip of Shuhei Yoshida and Adam Boyes mocking Xbox by explaining how PS4 games were traded. I already shared the clip in the previous blog, but I feel like sharing it again, so I will.
This cute little thing has a crank that folds out that can be used for gameplay such as fishing or surfing or manipulating time and it's supported by entirely free batches of software uploads along with larger, more complex games that are individually priced. Knowing how I feel about the PlayStation 6 and not wanting it because it's digital-only, I should be against this on concept alone, but I wasn't. For one, I think the difference is this machine came about from a very small company whose machine was supported by game developers that never would have had a chance of seeing their games materialize. Whereas with Sony - and especially Rockstar - they have loads of cash they can use to continue to press physical copies and still cater to the other part of their audience. Playdate is about promoting indie creativity and actually sharing free games. Sony is simply power grabbing and becoming greedier.
I think that's the main reasoning behind me not wanting to get a PS6, not that it's digital-only, but the reason as to why. I may have been more open if I truly saw the physical format disappearing, but it hasn't, at least not in the way Sony tried to gaslight everyone by skewing their numbers. That was not appreciated at all, and it's how Sony is continuing to handle this mess that just makes it even harder to want a PS6. They're actually in court defending themselves from lawsuits saying, and I quote "reasonable gamers understand that they don't own their games." Pardon my French, but fuck off with that shit.
Even then, as much as I want Fumito Ueda's new game, or as much as I want to play Spider-Man 3, it's this sheer disdain; this arrogance and gall; this unbridled contempt for their consumers that's going to flash in my head again when I decide to look at Amazon and check out with a PlayStation 6. Also, part of me still wants to support devs, which makes me feel bad about only buying used, but then I'm reminded that it's Sony trying to eliminate the second hand market. I want - need - Sony to start caring about this. Again, they were the ones mocking Xbox in 2013 about simply just trading a game to a friend. This was Shuhei Yoshida giving Adam Boyes a physical game. And now, Yoshida is on record saying he's moved on from physical and became digital-only. He switched up on his values.
So honestly.. I don't know what's going to happen in the future. I'd like to think that I can stand firm and simply go without a PlayStation 6, but not getting one at launch goes against my first adopter nature that I've held since the Super Nintendo. I've been buying systems at launch for 35 friggin' years! If you would have told me that I wasn't going to buy a PS6 at launch back then, or even a year ago, I would have laughed maniacally. This goes beyond disappointment; it crosses into the realm of dystopia.
One last thing before I go. I want to address this point again, because I've had to deal with it a LOT when I was active in Twitter (and I'll reactivate just to link this and promote this blog).
We PC gamers haven't had physical copies in over a decade so get used to it.
True. I witnessed this happen slowly at the beginning of the 2000s. But what I also witnessed was no one saying a single thing about it. You all quietly gave up that right, but there are two major things regarding this that makes the situation different as to what's happening in the console market.
1) Piracy was out of hand. PC games released on physical were copied and distributed illegally the very day they were installed. There was no system in place to lock down redistribution and there was no way to curtail piracy except to control the source and make their games digital only. Granted, this didn't stop piracy, but it slowed it down greatly. What's really sad about seeing physical PC games disappear was that PC games were always in really cool boxes! Remember this? Just one example.
They had shapes! Not just simple rectangles and jewel cases, but shapes!
2) There is no unified platform holder. PC isn't a platform in the same vein as a console. Multiple companies open up their own stores and sell PC games directly to their consumers. As there was no console manufacturing overload to pay dues and fees to, publishing on PC spread like wildfire and profitability spiked when they sold exclusively as digital. But again, because there were multiple store fronts such as GOG and Steam, even though PC is considered to be a platform, there is direct competition between storefronts within the platform to help control pricing. With PlayStation, there is no competition within their ecosystem. One price and one price only in their stores. Also, you can strip off the DRM of a PC title and make your own hardcopies.
What makes this whole situation even worse is that you can ONLY buy a digital game through PSN, a service that is NOT in 121 countries. So when PC gamers go, "You're going to PC, which is digital only, because PlayStation is going digital only... make it make sense," they aren't making a point; they're just illustrating that their clueless. The PC ecosystem is an entirely different beast than PlayStation's.
So, we'll just have to see... I'm still hoping for Sony to dial all this back, or that some compromise can be reached, or maybe I can just make peace with the entire situation and accept the fact that I'll become a hypocrite and buy a PS6 so I can keep gaming... All I can say is, thank God I never got any PlayStation tattoos.














